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For developers

Zenogami hosts HTML5 builds — plain HTML/JS, Unity WebGL, Godot, Construct, Defold and similar — as a zip that runs in a 16:10 frame.

Saves

Games talk to the page with window.parent.postMessage:

  • { type: "zenogami:saved" } after a local save, so the page can show it
  • { type: "zenogami:save", data } to store a cloud save for members
  • { type: "zenogami:load" } to request it; the page replies with { type: "zenogami:loaded", data }

Audio

Do not play sound until you receive { type: "zenogami:sound", level }. It arrives when the player first clicks the game, and again whenever they change the level (low, full or off).